![]() I don’t like swinging in as it makes me too vulnerable and I’m cautious. However this is a style I personally don’t like as the best ones I’ve seen using this (Addddd at high legend) swing in offensively and then drop the trap and then swing out. You can single-handedly stop entire teams on idols if your placement is goodĮDIT: Trap count shoulders, trap arming chest, and immolation or frost trap legs is another good build. You’ll release all three multis with 50% crit (as the bonus lasts 1 second or 1.3 with urges) and it can do huge damage if you get lucky. Lastly, to smoke screen use smoke then line up the first multi, then double tap it. Offhand: is the hungerer for pierce on your auto. Mainhand: flamespite (adds a dot to multi, halfway through a barbs invincible hit them with one multi and you can sometimes kill them with it ) and Legs: (vengeance 6% damage OR 50% crit from Invis) Shoulders: vash typhonic stampede - changes rain of vengeance into the wolves I find it stronger in 1v1 situations but wolves is better for team play and BG point control. That build runs smoke screen instead of wolves. Last skill is either line of wolves (vash typhonic stampede shoulders) but I personally like the jayns silent retribution 50% crit for 1 second upon leaving invisible. Standard builds are Vengeance Multi Swing ![]() Urges 4 and shal bas 2 is the standard with some whales running mountebanks. Wizard is definitely a stronger option as a lower reso player/lighter spender though.ĭH can be fantastic in PVP but a f2p DH will struggle a lot more than a f2p wizard. Switching back in a few hours and never straying again.
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